Regardless, it controlled well, though for my first crash with a wrestling game, I was surprised at how long felled wrestlers spend on the ground, creating openings for their opponents to jump down upon them. Hits were traded smoothly, and it seems all the features Nick wrote about in his review of WWE 2K16 were present for better or worse, such as last year’s submission mechanic.
For our first regular ol’ event match, I went with Seth Rollins, among five wrestlers available for the demo.